Tracking Asheron and Torgluuk

 

Difficulty:  Minimum to survive, 150+ to solo as a melee, 180+ to solo as an archer or mage
Level Restriction:  None

Timer: 
13 Days
Can be Solo'd? 
Yes
Rewards:  XP, Titles

Deep beneath Bur lie many clues to the fate of Asheron and Torgluuk, the renegade Ruuk Shaman.  The Falatacot and their minions don't give up their secrets or prisoners easily though...

This quest is actually a series of semi-related quests that all have the same goal.  You can pick and choose any of these quests to do in any order or not at all.  They all pay handsome XP rewards and are worth doing from that standpoint.  Note that you must be flagged to visit Bur by completing the Tracking Asheron quest before you can do any of the following quests.

Quest 1:  Bosh Bosh.  Head to Kor-Gursha and find Kurru.  He will ask you to track down Bosh Bosh, a Burun Kukuur leading the invasion into the renegade Ruuk tunnels.  Head into the Southern Catacombs behind Kurru - your goal is to make it to the bottom of the dungeon and find a portal leading into the Guruk Caverns.  Navigating through the Catacombs can be a pain - if you are having trouble with the monsters, go in one of the other catacombs and practice running through.  Your goal is to keep going down.  The first couple floors are easy enough to figure out because there is only one downward path.  Just hug the right or left wall and keep an eye out for an opening that leads downward.  The final floor is more trouble because there are interconnecting paths all over the place that don't lead anywhere.  The final room is a large ring - run around it until you see two openings across the ring from each other.  Go down the interior one and follow the corridor until you reach a large room with an opening in the middle of the floor.  Go down and you will find a pair of surface portals and a portal leading into the Guruk Caverns.  Head in.  The Guruk Caverns are painfully difficult to navigate and what's worse, Bosh Bosh's location is somewhat random!  He spawns in one of several watery rooms, which usually are protected by several Guruk Spore Seekers and a Spore Leach.  Kill the spawn and then head to one of the other watery rooms - use your exploration skills!  Hugging the right wall isn't a bad idea.  After you kill the watery room's spawns a certain (and random) number of times, Bosh Bosh will show up.  Bosh Bosh supposedly only spawns every 4 hours, but I do not conclusively know that.  He is a Burun King, so do NOT debuff him in any way!  He will just dispel and rebuff.  Stick with rends - lightning works the best.  If you are fighting in a group (which I strongly recommend you do, although make sure not to have more than 5), make sure each character connects with a critical hit before you end him.  When he dies, check his corpse.  There will be 10 tokens on it - everyone should loot the greater token.  When you have your token, return to Kor-Gursha and hand it in to Kurru.  He will give you the title Bosh Bosh Kibosh and give you a good amount of XP.

Quest 2:  Falatacot Incursion.  Again head into the Guruk Caverns.  This time you will be looking for a Falatacot Matron deep inside the Caverns.  She is protected by about a dozen Falatacot minions, so you will know when you are close.  When you see the first Falatacot, run straight across the wide sloping room you are in and follow the winding corridor downwards.  At the end (once you've killed the two Spore Seekers), you will find a twisty passage leading to the section with all of the Falatacot.  You can carefully lure then around the corner one at a time if you are careful, or you can just fight the whole gang (not recommended!).  When you have killed the Matron, check her corpse for tokens.  Originally she dropped a text too, but that item and the associated title have been retired.  Return that token to Kor-Gursha for a title and 60M XP.

Quest 3:  Freeing the Ruuk Shaman.  Begin your quest by talking to Scout Leader Tmauruk, who lives in Kor-Gursha.  He will tell you about a secret passage in the Southern Catacombs and ask you to free a Ruuk shaman being held prisoner.  From the Southern Catacombs drop, all you need to do is hug the right wall.  You will go through one large ring-shaped room, through a corridor, and into a second ring-shaped room.  You should be looking for a large rock along the outer wall.  When you find it, use it and it will teleport you into the next section, what I call the Crossroads.  This next dungeon is filled with nasty, high level creatures - Doomed Spirits, Sclavi, Guruks, and Falatacot.  Be especially careful around the Guruks - you will end up with a lot of vulns on you most likely and a Guruk can ruin your day if you are weak to his particular damage type.  From the drop, follow the corridor through a couple spawns and you will reach 'the cells'.  This part of the dungeon is basically a square corridor with cells on either side, each containing a monster and a statue.  You are looking for the northernmost cell on the inner row of the eastern cell block.  That means that you should turn left and then follow the corridor around until you reach the NE corner.  The correct cell should be the next one on your right.  Kill its inhabitant and then use the statue inside.  It will teleport you into the Prison.  Go straight ahead and you will come to a room with 6 passages including the one you just came through.  The Ruuk Shaman is at the end of one of these corridors, but which one in particular is random each trip.  You'll just have to check them all.  Each wing is easy to navigate and has many closed doors, so use your melees accordingly.  Eventually you will come to the Prison Warden, a Falatacot wearing Ancient Relic armor.  Kill him and check his corpse for a key.  That key will open the door to the cell block just past his spawn point.  Run to the end of the cell block and check to see if the final cell is occupied.  If you are lucky, you will see the Ruuk Shaman.  If you do, greet him and he will thank you and then drop chains to his shackles on the ground.  Grab one and then return it to Scout Leader Tumauruk.  If you did not see him, turn around and try another wing of the prison.  The piece of chain is worth a % XP reward capping out at over 100M XP, as well as another title.