Font of Jojii
Difficulty:
Minimum to survive and solo (if
you are very careful)
Level Restriction: 35+
Timer: One Month
Can be Solo'd? Yes
Rewards: Ability to
use the Font of
Jojii and an Orb of Splendor, Sollerets of
Grace, Shield of Power, or a Font of
Jojii
The Sho people revere the teachings of Jojii, an ancient prophet. He taught of the balance between the Unicorn of Grace, the Dragon of Power, and the Firebird of Splendor. If you take the time to follow all three paths, you will reap the benefits of Jojii's wisdom.
Step 1: Unicorn's Grace. Begin your quest in Tou Tou, where you should speak to Han-Rin Jo, Jojii Adherent in the tavern. He will tell you about a man named Honshu Takeda who lost his faith here in Dereth. Should you follow the path Honshu took, you will no doubt become enlightened yourself. Honshu's first stop was a small shrine here in Tou Tou, located at 28.3S, 95.8E. Read the note there and you will be directed to Nanto. Find Ikomi Ra, another Jojii Adherent, in the North outpost, located at 49.1S, 81.7E. Greet Ikomi and he will direct you to Sawato, where you will find another Shrine at 28.7S 59.2E. Meditate at the shrine and you will find another note, directing you south to the Unicorn's Grace, located at 38S, 60.2E. Inside are Banderling Rogues and Strikers, so buff a lightning weapon and protect against fire, frost, and bludgeoning. From the drop, head along the right wall until you come to a surface portal. Now take the next left, which leads down a ramp. At the bottom of the ramp is a Crystal Formation and a note on the ground. Pick up some of the crystals and read the note, which suggests you head to Lin.
Step 2: Firebird's Splendor. Head to Lin and find another shrine at 54.3S, 73.1E. Meditate and read the note on the Shrine, which tells of a dungeon to the west, at 53.6S, 66.7E. This dungeon is filled with Skeletons, so buff up a bludgeoning weapon and make sure you put up acid protections. The dungeon here is quite confusing. You may get lost, so check the map frequently. From the drop, turn left at the first intersection you come to. Turn right at the next intersection you see, which will lead you around a bend. Take a left, then a quick right through a door into a small room. Look south and you will see three paths. Take the right (SW) path and take the next two rights you see. You will pass through another small room, down and back up a ramp, and to another T intersection. Turn right and follow this path to the end, which is a large lava-filled room. Pick up the note and the smooth rock there. The note will send you to Kara.
Step 3: Dragon's Power. In Kara, find another Jojii Adherent named Miko Li at 83.8S, 47.2E. He will direct you to the final dungeon, located at 82.3S, 41.4E. This dungeon is filled with Undead, so you should buff a fire weapon and protect against everything. This dungeon is another maze. From the drop, head left and then take a quick right, hugging the right wall for the moment. You will head down a ramp into a series of small rooms. Pass through them and switch to hugging the left wall. You will head down several ramps into a small room and then back up again to a T intersection. Continue hugging the left wall and you will come to a door. Kill the Undead and head into the room, where you will find another note and a Smoldering Brazier. The note tells you where to find Honshu now.
Step 4: Rewards. Honshu now lives atop a hill just outside the Xinh settlement from Mayoi, specifically at 77.7S, 59.2E. Greet him and he will congratulate you on your quest and give you a flask of pure water. Now you have a choice. You can either combine all 3 relics you recovered and then add the water to craft your own Font of Jojii. Alternately, you can add the water to one of the three relics to create a useful item - either an orb, a shield (which you can stamp), or sollerets. Regardless of what you choose, you will also be flagged to use anyone's Font. Meditating in front of one will cast three spells on you, which raise your Strength, Coordination, and Focus by two fully-layerable points for two hours.