Noble Weapons

 

Difficulty:  Minimum to Solo, Practically impossible to solo
Level Restriction:  60+
Timer:  Unknown
Can be Solo'd?  Yes, with extreme difficulty
Rewards:  Noble Weapon of your choice, 1.5M XP or 5M XP for getting the kill

Morgluuk, one of the brothers who led the Ruuk incursion of Dereth, left himself open to attack shortly after the Guruk appeared in Dereth.  A loyalist Lugian agent distracted his brother Torgluuk long enough to allow an Isparian strike force infiltrate the Burun fort in the Blackmire Swamp.  You can take the attack to Morgy again and earn a Noble Weapon from the Queen.

Step 1:  Preparation and Flagging.  Before you can assault the Burun fort, you will need to be flagged for entry.  Like Heart of Innocence, this flag is permanent, so you will only ever need to do it once per character.  Begin your quest at the Renegade Fortress on the north edge of the Valley of Death (see the Renegade Fortress for more details about the fort).  The fastest way, depending on your luck, is to use the Lesser Direlands portal device, which has a 1/3 chance of dropping you just outside the fort.  The drop is hot, so you will probably want to buff first.  You'll be fighting Lugians and Tumeroks, so lightning weapons, physical banes, and all protects will be the order of the day.  You really want to bring along at least one ranged character to break down the fort's gate.  Melees will take excessive damage, so they should hold back.  Once the gate is down, run in, jump down, and enter the nearest structure to fight off the defenders.  When you've cleared enough of the monsters, run toward the giant stone head and look for a stone building just to the left.  Enter it and make your way down.  You are looking for a Lugian NPC inside named Toberik, who is hiding deep within the structure.  It's hard to describe exactly how to get to him, but you should look for a stack of crates underneath a hole leading upward.  Climb up and jump to the floor above.  Toberik is nearby.  Greet him and you'll receive a note.  Now leave the fort and head to Linvak Tukal.  You can either take a portal gem or head to Yaraq.  Right in front of the drop into Linvak is a Lugian named Captain K'rank.  Hand in the report and you will be flagged.

Step 2:  Burun Fort.  Now that you're flagged, you can attack Morgluuk.  You can go about this task in several ways - a quick frontal assault with a long boss fight or a longer trip with a short boss fight.  Although I will detail both strategies, I personally prefer the frontal assault.  As you will see, the dungeon is far more dangerous than the boss fight and you will want to minimize the time you spend running around.  Even a small team, properly balanced, will be able to dispatch Morgy without too much effort.  Either way, I strongly suggest bringing at least 4 people on the trip - 2 melee meat shields and 2 ranged characters, one of which needs to be a mage.  Head to Yanshi and take the Swamp Temple Place settlement portal.  From there, it's a short run to the Burun Fort, located near 25.5S 46.5E.  Buff up before you leave first.  Standard Burun buffs - physical and acid banes, all protects, and a frost weapon.  Head to the south face of the fort and look for a gate.  The gate is pretty much impervious to magic, so have your mages Imperil it and then keep the spawn down while everyone else attacks.  When the gate goes down, enter the fort.  Where you go once you are inside depends on how you plan on taking Morgy down.

Step 2a:  Weaken Morgluuk.  Inside the Burun Fort are 5 portals - four on the ground level and one on the second story.  The four on the ground all lead to a special boss.  Killing that boss will make the final fight against Morgluuk easier by either depriving him of his minions or reducing his total health.  However, finding and killing these bosses is not an easy task!  Aside from the high level Ruuk and Guruk Burun guarding the fort, the dungeon itself is toxic!  You will take massive damage from the air whenever you run through flat corridors.  The large rooms and ramps are generally safe.  Here are the maps for the NW, NE, SE, and SW dungeons.  As I said, I think that weakening Morgy is far more dangerous than fighting him at full power, mostly because of the toxic air.  If you really feel obligated to weaken Morgy, consider doing only the SW dungeon.  Inside is a special egg that reduces Morgy's health substantially.

Step 3:  Morgluuk.  When you are done weakening Morgluuk (if you care to do it), head to the central portal on the second story of the fort.  There's a ramp leading upwards just to the left of the entryway to the fort.  Enter the portal.  Your goal in this section is to hug the left wall, run as quickly as you can, and regroup at every ramp you come to.  Kill whatever is attacking you when you reach each ramp.  Eventually, you will reach a large room - look for an opening in the floor directly in front of you.  Fortunately, the path heading down is free of toxic air, so you can safely fight Morgluuk here.  You will reach a path leading downward and facing west.  Arrange your team here.  Make a melee wall at the very crest of the ramp - you will need at least 2 people here.  They cannot move for any reason, including attacking the enemy, under any circumstances!  Otherwise, the rest of your team will take a beating.  Everyone else will step back from the meat shield and wait until you pull Morgluuk up to them.  If you didn't weaken his guards, Morgluuk will be protected by a large group of top-level Burun.  Also be aware that the air in the end room is toxic!  You will have to carefully pull the Burun out until you get Morgy on your tail.  Have your attack squad waste everything that follows you, including Morgluuk.  When he dies, he drops a head and several scraps of his hide.  The killer should grab the head and a hide while everyone else just grabs a hide.  Morgy takes a while to respawn, but there should be enough hides for everyone.  Head out when you are done.

Step 4:  Rewards.  Head to any of the 5 capital cities - Zaikhal, Hebian To, Cragstone, Linvak Tukal, and Timaru.  Each town has a guard near the portal drop who will accept the head and hides.  I personally use the one in Zaikhal, who is half-hidden underneath an awning of the building just to the right of the portal drop.  Turning in the hide will earn you 1.5M XP, a portal gem, and a key.  The head also earns you a key and a portal gem, but you will get 5M XP and Morgluuk's head on a plaque.  Use your portal gem and you will be transported to a dungeon filled with several chests, each of which contains a specific Noble Weapon and some random loot.  Each chest is well-marked, so you won't make a mistake unless you are careless.  There is also a Treasure Chest if you don't need a weapon.  The Noble Weapons can be further upgraded with a Burun Soul Stone and a Regal Gem from Browerk's quest.